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FPSC Classic Models and Media / Entity Workshop animations

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Tri Alliance
19
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Joined: 2nd Mar 2005
Location:
Posted: 10th Aug 2008 20:23 Edited at: 10th Aug 2008 20:25
I finnaly got a model I made into FPSC (not X10, I don't have that). It's textured in Entity Workshop, and in FPSC, but it doesn't show the animations I made. It's a .x model, and I used Truespace 7.6 to animate it.

Is there any way to get custom animated models into FPSC using Entity Workshop?

Thanks in advance!
bond1
19
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Joined: 27th Oct 2005
Location:
Posted: 10th Aug 2008 20:45
Bah...just make your own .FPE manually instead of using Entity Workshop. Check one of the existing character .fpe files and use it as a template - you will need to put your own frame numbers in to correspond to your animation under the "animation info" section.

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"Your mom goes to college."
Aertic
17
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Joined: 2nd Jul 2007
Location: United Kingdom
Posted: 10th Aug 2008 21:35
Entity workshop does not support animations and will not no matter how long you try.

daarboven
16
Years of Service
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Joined: 20th Dec 2007
Location: right over there, see?
Posted: 12th Aug 2008 09:16
Be aware of that entity workshop generates it's own .x file on export which has no animation any longer. so be sure to use your original .x file instead, or even editing the .fpe will not get you far

I am Jacks complete lack of surprise.

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