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FPSC Classic Product Chat / Entity X files

Author
Message
FFFan
16
Years of Service
User Offline
Joined: 11th Mar 2008
Location: Where ever you want me to be.
Posted: 10th Aug 2008 20:54
On the Entity Maker it ask you for X files. How do you make them?

Me? Obsessed with money?! I'm not obsessed with money. GIVE ME ALL YOUR MONEY!
Ross tra damus
3D Media Maker
18
Years of Service
User Offline
Joined: 7th Jun 2006
Location: Looking to Escape London
Posted: 10th Aug 2008 21:08
An '.X' file is the 'DirectX' format for 3D models which can be gained through 'exporting' a model in a modeling program if that program has a plug-in for this type of file.

I hope this helps and all the best of luck.
bkinsman
17
Years of Service
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Joined: 30th Jan 2007
Location:
Posted: 10th Aug 2008 21:15
Yes, precisely right Ross tra damus.
You can always use one of the 3D modeling packages for sale with TGC like AC3D but you could always use the Mod Tool from Softimage XSI, this 3D software package is free, is limited in what you can do but seening you just want to create directx .X files then this would be brilliant. hope this helps.

BJKDAW
FFFan
16
Years of Service
User Offline
Joined: 11th Mar 2008
Location: Where ever you want me to be.
Posted: 11th Aug 2008 12:35
Thanks dudes. That really helps.

Me? Obsessed with money?! I'm not obsessed with money. GIVE ME ALL YOUR MONEY!

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