I have got the texturing to apply properly.
Please look at these steps to see if I'm doing it right
1. Create 2 sets of UVs one for texture and one for detailmap
2. Apply texture using 'Set Blend Mapping on' command with the first set of UVs, Texture stage 0 and Blend Mode 4.
2. Apply detailmap using 'Set Blend Mapping on' command with the seccond set of UVs, Texture stage 1 and Blend Mode 4.
I did that and it looks ok. but will this work with your shaders?
New specs: Nvidia Geforce 9600GS 768MB, AMD Anthlon x64 X2 4000+ (2.6GHz Dual core), 3GB DDR2 800MHz RAM and a big hard drive.