I'm writinh a simple flight simulator, and I thought of a few ways to create maps for it, a
*** bsp -> bad idea, too slow
*** matrix -> looks crappy, but "fast"
*** terrain -> pretty fine [b])
I chose for the terrain, in the "world2-example" I get around 120 fps, if I create my own map in paint, I get about 23 fps...
See my problem? What can I do about it?
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