Greetings
I have encountered a bug while using my custom enemy entity. I have tried it in x10 1.01 and 1.08 and get the same result. When I am in either test game or I build the game and play it, everything seems fine, but if I shoot the enemy and then his health bar runs out, soon as it runs out I crash. I don't get any error message except that fpsc has stopped working. I will attach a screen shot of that to my second post. In this post I am attaching the relevant files to run the level. I don't have any clue what could be wrong here, I am assuming it's a bug and not user.