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gambler
23
Years of Service
User Offline
Joined: 11th Jul 2003
Location:
Posted: 17th Jul 2003 23:10
I saw a reference to Mapedit in the tutorials section. I gather this is a stand alone program and not part of DarkBasic Pro? Is it freeware and is there a link available that someone could point me to?
Darclyte
23
Years of Service
User Offline
Joined: 13th Jun 2003
Location: Cydonia, Mars
Posted: 17th Jul 2003 23:37 Edited at: 17th Jul 2003 23:56
Been looking for the same sort of thing.

Just heard of it and I'm downloading it immediatley. I've seen a lot of referances to a program called 'Valve Hammer' used for creating BSP maps. Judging from what I've read in these forums BSP seems to cause more problems than it solves. It seems to require a lot of 'work arounds' just to get it working.

I eventually decided to write my own (after 3 false starts), that way I can be sure it exports all of the data I need in a format I understand. It's a big job and I'm only about 30% through it, but I've learned a lot along the way, and most of the code will be reusable in my game, so I'd say it's worth doing for yourself.

Lot's of articles about game programming techniques explain that most games start life as a level editor and grow outward from that. When a programming team start their next project they spend a lot of time expanding and modifying their old level editor to suit thier new game.

Go on dive in!
Falelorn
23
Years of Service
User Offline
Joined: 19th Jun 2003
Location: Canada
Posted: 17th Jul 2003 23:49
http://www.matedit.com

Its a very good program
gambler
23
Years of Service
User Offline
Joined: 11th Jul 2003
Location:
Posted: 17th Jul 2003 23:57
Mat edit.. Duh. Would help if I parsed Mat instead of Map, yep.

Ok, thanks.

TDK
Retired Moderator
23
Years of Service
User Offline
Joined: 19th Nov 2002
Location: UK
Posted: 19th Jul 2003 21:55
Don't forget that DBP users need to download the DBP version of the #include file from the Downloads page at http://www.matedit.com.

TDK

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