Heres a small Text Function that i wrote to help me in my text based game, hopefully it will also help others
Function newtext(colour$,x,y,t$,size)
if colour$="red" then ink rgb(255,0,0),1
if colour$="blue" then ink rgb(0,0,255),1
if colour$="green" then ink rgb(0,255,0),1
if colour$="pink" then ink rgb(255,0,255),1
if colour$="yellow" then ink rgb(255,255,56),1
if colour$="white" then ink rgb(255,255,255),1
if colour$="black" then ink rgb(255,255,255),1
set cursor x,y
set text size size
print t$
ink rgb(255,255,255),1
Endfunction
Heres an example of how to use it
newtext("blue",250,100,"Hi!",20)
Wait key
End
Function newtext(colour$,x,y,t$,size)
if colour$="red" then ink rgb(255,0,0),1
if colour$="blue" then ink rgb(0,0,255),1
if colour$="green" then ink rgb(0,255,0),1
if colour$="pink" then ink rgb(255,0,255),1
if colour$="yellow" then ink rgb(255,255,56),1
if colour$="white" then ink rgb(255,255,255),1
if colour$="black" then ink rgb(255,255,255),1
set cursor x,y
set text size size
print t$
ink rgb(255,255,255),1
Endfunction
Obviously you can easily add more colours, have fun!