Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

FPSC Classic Product Chat / Point and Click- can it be done with FSPC

Author
Message
probasic
22
Years of Service
User Offline
Joined: 23rd Sep 2002
Location:
Posted: 24th Aug 2008 15:59
Thanks
5867Dude
18
Years of Service
User Offline
Joined: 26th Jun 2006
Location:
Posted: 24th Aug 2008 16:02
No its not that style of engine. Its called FPSCreator for a reason

Seth Black
FPSC Reloaded TGC Backer
19
Years of Service
User Offline
Joined: 22nd Feb 2005
Location: Pittsburgh, PA
Posted: 24th Aug 2008 18:05
http://t3dgm.thegamecreators.com/

...a little more your speed, perhaps.


Punk13
17
Years of Service
User Offline
Joined: 7th Oct 2007
Location: In EpikLand!
Posted: 24th Aug 2008 20:44
He must know something look at his join date
Quote: "Mon Sep 23rd 2002"



RAMPAGE STOLE MY CHEEZ-ITS!
Roger Wilco
19
Years of Service
User Offline
Joined: 6th Jul 2005
Location: In the Shadow of Chernobyl
Posted: 24th Aug 2008 20:52
I think he might be refering to point n' click games, sort of like the old adventure games from the 90's. And, well, it's not possible.

Deathead
17
Years of Service
User Offline
Joined: 14th Oct 2006
Location:
Posted: 24th Aug 2008 20:53
You could get Adevnture maker, which is free.


CoffeeGrunt
17
Years of Service
User Offline
Joined: 5th Oct 2007
Location: England
Posted: 24th Aug 2008 20:59
Hmmm, if Ply added a command into his mod that checked if the concerned entity was center screen, this could be done by using that with the MOUSECLICK=XX condition it has......

Deathead
17
Years of Service
User Offline
Joined: 14th Oct 2006
Location:
Posted: 24th Aug 2008 21:01
That would require alot of the FPSC Script to be deleted. Like movement etc.


Roger Wilco
19
Years of Service
User Offline
Joined: 6th Jul 2005
Location: In the Shadow of Chernobyl
Posted: 24th Aug 2008 21:23
Adventure Game Studio's also really good for pnc's, as that's what it's made for.

Plystire
21
Years of Service
User Offline
Joined: 18th Feb 2003
Location: Staring into the digital ether
Posted: 24th Aug 2008 21:26
Funny... when I saw "Point 'n Click", the first thing that popped into my head was:

"Ummm... isn't how a gun works?!"


The one and only,


Whosoever says, "Don't sweat the small stuff," is obviously not a programmer.
Punk13
17
Years of Service
User Offline
Joined: 7th Oct 2007
Location: In EpikLand!
Posted: 24th Aug 2008 21:34
Hey,hey,hey No ply No, who the heck is that?
Quote: "The one and only,
"


What happened to ?

Explain yourself

Haha just kidding poly


RAMPAGE STOLE MY CHEEZ-ITS!
CoffeeGrunt
17
Years of Service
User Offline
Joined: 5th Oct 2007
Location: England
Posted: 24th Aug 2008 21:47
Quote: ""Ummm... isn't how a gun works?!""


Hmm, an invisible gun with a blank firing sound, unlimited ammo, and no Gun Image.......

Use the SHOTDAMGE=XX condition to test it, et voila, point and click!

Nice idea Ply....

probasic
22
Years of Service
User Offline
Joined: 23rd Sep 2002
Location:
Posted: 25th Aug 2008 03:14
Thank you guys for your answers, I bought FPSC for an FPS game but wondered if I can use it for my other project.
Wanted to achieve a myst like game but in full 3D
I want to have riddles and stuff like that, and the users to click on item
Similar to this engine
www.adventuremaker.com
meteorite
17
Years of Service
User Offline
Joined: 19th Nov 2006
Location: The Capital Wasteland
Posted: 25th Aug 2008 09:30
Um, word to the wise if you want to make a point and click in 3d like this, Play a computer game called "The Messenger" Then avoid having it be anything like that, worst game ever made, tiny little invisible boxes that you have to click in illogical places is a bad idea. to disable movement you could use plrfreeze, and use a lot of teleport scripts

I love Jenkins forever :p
There is nothing to fear except fear itself... and FPSC bugs.
probasic
22
Years of Service
User Offline
Joined: 23rd Sep 2002
Location:
Posted: 25th Aug 2008 11:00
was thinking about penumbra
just need riddles, stuff you need to open door or move things...
no enemies and stuff like that
can it be done?
thank you!
Plystire
21
Years of Service
User Offline
Joined: 18th Feb 2003
Location: Staring into the digital ether
Posted: 26th Aug 2008 01:42
Well... go into the script board and read my little tutorial about making conditions and actions in the source... the action I made in the tutorial will allow you to do this quite easily.

Check it out, make your Mod, compile it, then try some things with your new command. If you get stumped, ask for a bit of help in the script board, I may be able to assist.


The one and only,


Those who live in the past, are destined to insanity. Those who live only for the future, will be slaves to their ambitions.
Those who live in the moment... only they, are truly happy.
muggins majik
17
Years of Service
User Offline
Joined: 19th Oct 2006
Location:
Posted: 27th Aug 2008 01:05
Check out this post for a Myst style game made with FPSC:

http://forum.thegamecreators.com/?m=forum_view&t=120904&b=25
meteorite
17
Years of Service
User Offline
Joined: 19th Nov 2006
Location: The Capital Wasteland
Posted: 29th Aug 2008 20:44
actually, through my tests it works, but it's quite primitive, because of plrfreeze issues I discovered, for example, there are still walking sounds, but they go away when you try to jump, and sometime plrfreeze just breaks randomly

I love Jenkins forever :p
There is nothing to fear except fear itself... and FPSC bugs.

Login to post a reply

Server time is: 2024-10-11 11:25:27
Your offset time is: 2024-10-11 11:25:27