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3 Dimensional Chat / Galil Rifle WIP (Possible Weapon Pack)

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Gingerkid Jack
21
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Joined: 15th May 2005
Location: UK
Posted: 26th Aug 2008 19:38 Edited at: 26th Aug 2008 19:48
Hi, I spent most of today on this surviving only on galaxy bars and coffee, modeling is done, now I just need to texture and animate and stuff. Its mainly a galil but some bits are custom, before you tell me, I know the mag is to big but I thought it looked cooler big. Anyway heres a pic:


M16 is next!

I was Jacko but I changed my name.
B I O M A S S
Gingerkid Jack
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Posted: 26th Aug 2008 19:39 Edited at: 26th Aug 2008 19:40
Looking down the IronSight:



I was Jacko but I changed my name.
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Gingerkid Jack
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Location: UK
Posted: 26th Aug 2008 22:53 Edited at: 26th Aug 2008 23:30
[Half Life Dude Edit]

I was Jacko but I changed my name.
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Omega gamer 89
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Location: Pittsburgh, PA
Posted: 26th Aug 2008 23:01
those are pretty cool. What's the poly counts?

If the good lord had intended us to go outside or have a social life, he wouldn't have invented the internet.
www.threeswordsproductions.com
Alucard94
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Joined: 9th Jul 2007
Location: Stockholm, Sweden.
Posted: 26th Aug 2008 23:12 Edited at: 26th Aug 2008 23:25
Quote: "I guess no one cares...
"

So you think that no one cares because you didn't get a reply within the first few hours of your thread? We aren't your butlers you know, we're not here ALWAYS looking at every thread, replying to every thread.
But sure, if you want to think that be my guest.

Okay to not be a butthole I might as well critique your model a bit as well hah

The first thing that strikes me is that the handle looks way too thin and tapered, which I don't think it should be. And you also seem to have beveled the sides of your clip, which is unnecessary, since you can just achieve that effect with smoothing group so undoing that would save you some polys, also, you seem to have used extruded Cylinders for the back part of the gun (No I don't know what it's called, shoot me ) which doesn't quite fit in, and if you do want them, lower their resolution as they don't need to be that high detail.
And on pretty much all the cylinders of your model it seems to exist a bit too many sides, you could easily get by with just 6 or 8 sides on the cylinders and achieve a similar result and save a lot of polygons.

Also you seem to have added separate geometry to give the clip kind of a uneven look (You know, it kind of is wobbly instead of straight lines to achieve the curve) which I don't quite see the reason of. But that might be your personal choice so what do I know.

Overall it's a good model, I like it, with a nice texture it would look cool. Keep it up.


Gingerkid Jack
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Location: UK
Posted: 26th Aug 2008 23:19 Edited at: 26th Aug 2008 23:22
Im trying to UV map it at the moment which is going ok, hopefully I'll have it UV'ed soon,
Quads: 1473
Verts: 1569
TVerts: 790
Triangles: 91

I was Jacko but I changed my name.
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Violent Pigeon
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Joined: 30th Dec 2007
Location: London, Great Britain
Posted: 26th Aug 2008 23:53
Woah, it is certainly not 91 triangles, especially if its 1473 quads, it should be more like 700-800 triangles. I think its a typo though

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Gingerkid Jack
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Joined: 15th May 2005
Location: UK
Posted: 27th Aug 2008 00:00
Im having trouble UV mapping it, mainly becuase I suck and because I can only use the Quick Planar Map function as the others won't let me wove the UVW map around?

Its 1272 faces in max...Not sure how to check polys?

I was Jacko but I changed my name.
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SyroGen Productions
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Joined: 19th Jul 2008
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Posted: 31st Aug 2008 14:51
Very Nice

Hey
Skeptis
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Joined: 7th Jan 2008
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Posted: 31st Aug 2008 20:48
Looking great, keep it up
Jesusaurisrex
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Joined: 5th Aug 2008
Location: the heart and soul of all
Posted: 5th Sep 2008 07:51
nice, i love it

What do you get when you combine the 2 coolest things ever? JESUSAURISREX!
The Heavy
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Posted: 5th Sep 2008 13:48
Should look great when it's textured.

Who touched my gun?
Gingerkid Jack
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Joined: 15th May 2005
Location: UK
Posted: 9th Sep 2008 18:57
Im having UV Mapping Problems, I think its because some of the faces are messed up. Im going to make some more using what I've learn't from this model.

I was Jacko but I changed my name.
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The Heavy
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Posted: 9th Sep 2008 23:34
Very nice model, is a Galil assault rifle Israli, I'm not sure where I've heard about it before.

Who touched my gun?
Accoun
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Location: The other end of the galaxy...
Posted: 10th Sep 2008 01:20
@The Heavy: Probably in CS...

Make games, not war.
Aertic
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Location: United Kingdom
Posted: 11th Sep 2008 20:09
@ the heavy.
You probably heard of it from either Counter-strike source, counter strike, counter strike: condition zero or either a Counter strike clone...
Or either counterstrike 2d


No doubt'fully the simon cowell of the fpsc section :S

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