Quote: "I guess no one cares...
"
So you think that no one cares because you didn't get a reply within the first few hours of your thread? We aren't your butlers you know, we're not here ALWAYS looking at every thread, replying to every thread.
But sure, if you want to think that be my guest.
Okay to not be a butthole I might as well critique your model a bit as well hah
The first thing that strikes me is that the handle looks way too thin and tapered, which I don't think it should be. And you also seem to have beveled the sides of your clip, which is unnecessary, since you can just achieve that effect with smoothing group so undoing that would save you some polys, also, you seem to have used extruded Cylinders for the back part of the gun (No I don't know what it's called, shoot me

) which doesn't quite fit in, and if you do want them, lower their resolution as they don't need to be that high detail.
And on pretty much all the cylinders of your model it seems to exist a bit too many sides, you could easily get by with just 6 or 8 sides on the cylinders and achieve a similar result and save a lot of polygons.
Also you seem to have added separate geometry to give the clip kind of a uneven look (You know, it kind of is wobbly instead of straight lines to achieve the curve) which I don't quite see the reason of. But that might be your personal choice so what do I know.
Overall it's a good model, I like it, with a nice texture it would look cool. Keep it up.