Well they run a lot faster, however, you set hardware mode by either using phy start hardwaremode, scenetype, multithreading or make scene.
The problem is, i cant seem to find a way of having hardware mode, with cloths tearing.
I noticed that if u set the scenetype to cloth, then it will work, but then the cloths will not interact with rigid bodys etc (because i have to put rigid bodys in another scene)
Basicly, is it possible to have all the main physx stuff (cloth, rigid bodys, fluids and softbodys) working in the same scene, in hardware mode? If so how?
Thanks
-General Reed
CPU: AMD X2 6000+ 3.0ghz GFX: NVIDIA BFG Geforce 8800GTS 640MB OC-550mhz core RAM: 2048mb