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Dark Physics & Dark A.I. & Dark Dynamix / Cloths, with hardware mode

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General Reed
18
Years of Service
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Joined: 24th Feb 2006
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Posted: 28th Aug 2008 23:01
Well they run a lot faster, however, you set hardware mode by either using phy start hardwaremode, scenetype, multithreading or make scene.

The problem is, i cant seem to find a way of having hardware mode, with cloths tearing.

I noticed that if u set the scenetype to cloth, then it will work, but then the cloths will not interact with rigid bodys etc (because i have to put rigid bodys in another scene)

Basicly, is it possible to have all the main physx stuff (cloth, rigid bodys, fluids and softbodys) working in the same scene, in hardware mode? If so how?

Thanks
-General Reed

CPU: AMD X2 6000+ 3.0ghz GFX: NVIDIA BFG Geforce 8800GTS 640MB OC-550mhz core RAM: 2048mb

General Reed
18
Years of Service
User Offline
Joined: 24th Feb 2006
Location:
Posted: 28th Aug 2008 23:03 Edited at: 28th Aug 2008 23:05
Ok update, ive tried even in a cloth specific scene, and still dosent work. Faster, but wont tear.

Update again.... Seems cloth wont rip, unless in software mode... full stop :S whys this?

CPU: AMD X2 6000+ 3.0ghz GFX: NVIDIA BFG Geforce 8800GTS 640MB OC-550mhz core RAM: 2048mb

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