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Dark GDK / Can Someone Help Me Convert This DBpro, into DarkGDK

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Tv Xxx
17
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Joined: 23rd Sep 2007
Location: Behind You!
Posted: 29th Aug 2008 03:27 Edited at: 29th Aug 2008 14:11
Hi, I Found This Snow/Rain Include For DBPro, and I Want To Use It In DarkGDK, ust Wonderd If Anyone COuld Help As My C++ AInt To Good.



Just To Show What It Does In DBPro


Cheers, Yours Tv.

Mahoney
16
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Joined: 14th Apr 2008
Location: The Interwebs
Posted: 29th Aug 2008 05:05
That's all I'm doing for now. I don't know DBPro well enough to do all of it anyway.



Windows Vista Home Premium Intel Pentium Dual-Core 1.6 Ghz 1GB DDR2 RAM GeForce 8600GT Twin Turbo
SunDawg
19
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Joined: 21st Dec 2004
Location: Massachusetts
Posted: 29th Aug 2008 07:58
I haven't the time now, but perhaps I could help later. I've got years of experience with DBPro, and that code isn't too difficult to follow.


My site, for various stuff that I make.
Tv Xxx
17
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Joined: 23rd Sep 2007
Location: Behind You!
Posted: 29th Aug 2008 13:42 Edited at: 29th Aug 2008 13:53
Chhers For The Feedback So Far, I Believe This Command COuld Be Great For DarkGDK, So Lets Get It DOne People, I Thought It Might Be Easier If We Broke Up The Commmands, So Here Is

SETUP SNOW

If Anyone See's Problems With The Following, Please Fix It.


MAKE SNOW
Mahoney Converted This. But Still Some Places Need Doing (Like DIMS)



SHOW/HIDE SNOW COMMANDS
Mahoney Converted Again



UPDATE SNOW
Not Been Touched Yet, But Ill Look At It Now.



jezza
16
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Joined: 8th Mar 2008
Location: Bham, UK
Posted: 29th Aug 2008 21:53
seems that code needs converting between dbpro and gdk loads... It should be possible to write a converter if anyone has that much time on their hands?
Mahoney
16
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Joined: 14th Apr 2008
Location: The Interwebs
Posted: 29th Aug 2008 23:19
We have to rid the code of SQ_SetupSnow because of how variables work in C++.



Windows Vista Home Premium Intel Pentium Dual-Core 1.6 Ghz 1GB DDR2 RAM GeForce 8600GT Twin Turbo
dark coder
21
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Joined: 6th Oct 2002
Location: Japan
Posted: 30th Aug 2008 10:59
Why not just learn C++ and port it yourself? It's not like the code is that long. You can find good tutorials here, for this project you'll likely need to read, all the "Basics of C++:" section and this and this and this and this.

Also Mahoney, 'dim' in DBPro creates an array which can have multi dimensions and can be resized without a loss of data, like a vector.

Tv Xxx
17
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Joined: 23rd Sep 2007
Location: Behind You!
Posted: 30th Aug 2008 14:46
I Am Learning C++ Darkcoder (im using 3dBuzz.com) but i thought this rain/snow effect could be used by all DarkGDK users so i thought if we worked together we could get it done quicker, and more effciently. anyways heres the

UPDATE SNOW



Its Proberbly Full Of Errors, So Please Check Threw.

Yours Tv

SunDawg
19
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Joined: 21st Dec 2004
Location: Massachusetts
Posted: 30th Aug 2008 16:37 Edited at: 31st Aug 2008 03:45
I converted it roughly just now. For this code you'll need to include stdlib.


The code is untested.


My site, for various stuff that I make.
Sixty Squares
18
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Joined: 7th Jun 2006
Location: Somewhere in the world
Posted: 30th Aug 2008 18:35
Hey that's the include I wrote . I'd help convert it but I dont really know C++. Anyway... just give me credit if you use it.

Link to the Include

Tv Xxx
17
Years of Service
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Joined: 23rd Sep 2007
Location: Behind You!
Posted: 30th Aug 2008 18:39
Yep Sixty Squares, and What A Great Include It Is, Thus Why Im Trying To Make It Work In DarkGDK And Yerp Ill Add Credits Into It Cheers

Tv.

Note : Ill Get This Working In DarkGDK After Ive Finished My PhysX Compertition Entry

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