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Dark GDK / ask about layers-- bg > 3d > sprite

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Taoie
16
Years of Service
User Offline
Joined: 29th Mar 2008
Location:
Posted: 31st Aug 2008 08:39
i want to make 3 layers
1.background image
2. 3d object over bg
3. mouse icon sprite over 3d and bg.

when i use
dbDrawToBack();

all image and sprite is send to back 3d are above..but mouse icon sprite is not Over the 3d object..

level0 is bg ,
level1 is mouse sprite,
level2 is 3d object..

how to make it like this

level0 is bg ,
level1 is 3d object ,
level2 is.. mouse sprite!
Zuka
16
Years of Service
User Offline
Joined: 21st Apr 2008
Location: They locked me in the insane asylum.
Posted: 31st Aug 2008 08:42
No idea, kind sir. I don't think the background thing is possible. I don't know, I'm an idiot.
Taoie
16
Years of Service
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Joined: 29th Mar 2008
Location:
Posted: 31st Aug 2008 08:45
background image is using dbPasteImage() or sprite..

so it mean how to make 3d layer between 2d layers

2d <bg>
3d <object>
2d<sprite>
Zuka
16
Years of Service
User Offline
Joined: 21st Apr 2008
Location: They locked me in the insane asylum.
Posted: 31st Aug 2008 08:52
As I said... no idea. Try pasting the background first, then the objects, then the sprites?
Taoie
16
Years of Service
User Offline
Joined: 29th Mar 2008
Location:
Posted: 10th Oct 2008 07:03
is there any i dea here?




my 3d model is over background but my mouse point is not above the model
Zuka
16
Years of Service
User Offline
Joined: 21st Apr 2008
Location: They locked me in the insane asylum.
Posted: 12th Oct 2008 08:22
There's a backdrop command. Check it out.

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