Variables were easy, so were arrays, things like that. Nothing was really to hard for me. I still don't get memblocks though. Never looked into them. I'm sure if I looked at an example I would get it right away. Just too lazy.
My first game I tried to make was in QBasic. I really wanted to make a racing game. I remember that. I spent a couple weeks using lines, points, and fill commands to make a picture of a car. That is all the farther I got. I was about 10 years old. Didn't really get programming yet. I just wanted to be like my older brother so I tried making a game.
Then I tried Visual Basic. Totally confused me. Thought I would never program again
A couple years later I found out about Metal Basic for Macintosh. Made a couple games, Pong, an action arcade game that I spent 3 years on. Never quite finished it. No story line in the game.
Then I found Dark Basic. Yeah!!! Used the free demo for a month to convert Gadget Pong to Windows to give to my friends. I could not understand the sync stuff, so it didn't work on my friends computers, only mine because mine was slower.
A year later (this February) I finally bought Dark Basic, redid my Gadget Pong game (you can see it on Retro Games).
Now I am waiting for Dark Basic Pro to appear in my mailbox
Oops. I guess I didn't need to say all that. Oh well. I am not going to delete it all now. That would be a waste of time
Xander
Bolt of Bolt Software Productions