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FPSC Classic Models and Media / Problem with animating in 3d max

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KOLOBAR
16
Years of Service
User Offline
Joined: 4th Apr 2008
Location:
Posted: 31st Aug 2008 17:22
Greetings to all!
I had been working long days and finally I've made a pretty good character in 3d max. I've been searching for a month how to use the biped files in max and attach the bones to the object, because I didn't wanted to bother the forumers. But since the link to the bond1s tutorial is broken and I haven't found a way to animate the character, I decided to ask for some help or for a working link to the tutorial, because everyone say that it is wonderful. I'm still learning in 3d max and I don't hope to make the next Doom or CoD but I'd be very grateful to share the knowledge of the more expirienced from the forumers.
Sorry for bothering the community and wasting your time and thanks to everyone in advance. I've searched very hard the best friend - google but could find anything to help me.
Best regards.
Kolobar

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