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Dark GDK / sparky's terrain collision

Author
Message
Wikaman1
16
Years of Service
User Offline
Joined: 17th Aug 2008
Location: Scotland
Posted: 31st Aug 2008 17:40
hey has anyone used the

command. It doesnt work for me. I get an error saying that the identifier was not found even it is used exacually the way it is explained in the tutorials.
RancidRat
16
Years of Service
User Offline
Joined: 19th Feb 2008
Location:
Posted: 1st Sep 2008 09:23 Edited at: 1st Sep 2008 09:25
Yeah...
the correct way is e.g.

SC_SetupTerrainObject (1,1,1000 );

The help file got it wrong, I found it in the header file.....but...
It also depends on which version of sparky u got, the last one I downloaded gave me in an error because it does not support terrain collosion anymore, instead, it supports more polys in a complex object, so you can use SC_SetupComplexObject for terrains now.

Try SC_SetupTerrainObject and it will tell you if you should use SC_SetupComplexObject instead when you debug
Wikaman1
16
Years of Service
User Offline
Joined: 17th Aug 2008
Location: Scotland
Posted: 1st Sep 2008 09:43
Thanks, it worked fine with

SC_SetupComplexObject(1,1,2);

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