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Dark GDK / 3d camera position question

Author
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haliop
User Banned
Posted: 2nd Sep 2008 12:45
hello
i'm new to all the programming experiance and an absoulote beginner to Dark GDK.
i've walked around the samples plus tutorials , still i'm in learning .
so i've decided to build a game .
but first i need to build a level editor.
so i'm just hanging in there, now i want my build to be like in FPS CREATOR, so the camera position should look from above on the items i put on the map. now i know i'm just a begginer and everything and it might take a while to undestand it all , so i played a little with camera postion , but how do i make it look from above meaning Y axis is high , X is at the middle , Z i can move like in FPS creator , but how do i look down ?


ty for your time , i'm a quick learner so don't worry about quick explantions , and mybe there is some source codes of examples i can use.

ty.
nadav.
Tav
16
Years of Service
User Offline
Joined: 20th Feb 2008
Location:
Posted: 2nd Sep 2008 20:58
I think you should take a look at dbRotateCamera.
haliop
User Banned
Posted: 3rd Sep 2008 10:03
yeah i figured it out
right after i wrote the thread
ty.

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