Mods, don't hit that button yet!
I'm working on a TD game, and one of the problems I have with any project I've ever worked on is that once the engine nears completion and all that's left to do is add content and media, I lose all momentum and end up abandoning the project. Who wants to play a game that looks like a baboon's butt?
So I'm asking for help on this project b/c it's something I really want to finish. I have a lot of the engine done, a level editor, and basic units for towers and creeps each with unique AI.
What I would like help with is models, pixel art for the GUI and textures for models, and music. I will continue to work on the game regardless of whether anyone helps or not, but I think with a team of people each skilled in the areas I lack, the end result will be 1000x better than I could do alone.
Here is a screenshot:
Here is a video:
http://www.youtube.com/watch?v=JzTwziRkYaA
I can provide a playable demo and a level editor if anyone is interested in helping. If I can find people to help with the content, I can focus on many of the features I would like to add.
Current game features:
Individual AI for each tower and creep type
Scripted levels
Freestyle 3D cam controls for any perspective
Features to come:
Tower upgrades
Multi-tower combos
Path units (i.e. mines, mudpits, nets)
Gamestate save/load
Possibly resource tapping
Possibly multiplayer for TD battles
...and more...
Stuff I need help with (I'd like these things to look nice):
Animated creep models in .x format
Tower and tower upgrade models
Level music, boss level music, victory music, defeat music
menu graphics, HUD graphics
I intend to have a free version and a premium version.
This is no quick project, I expect 6 more months of development since it's a whenever-I-get-time thing.
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Windows Vista: Just say no.