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3 Dimensional Chat / Blender Physics Question

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Firos12
18
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Joined: 6th Aug 2007
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Posted: 5th Sep 2008 09:07
Hey all!

I've been messing around with Blender 2.47 a lot latley and I was wondering something about Physics.

Say I modeled a female character and I wanted to give her life like bouncing by making spheres in Blender to serve as the chest area but then I accidentally make the spheres none dynamic and I pretty much combine all the geometry together to make one piece so there is only one shape. Is there a way I can add bounciness to the model without needing to remodel the chest area again?

Any help would be appreciated!

Firos
Phosphoer
18
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Joined: 8th Dec 2007
Location: Seattle
Posted: 5th Sep 2008 10:52
First of all: 'lol'


Now that I've gotten that out of my system xD.

I don't think I quite understand your question. Are you asking if you can make certain parts of a single model dynamic (affected by physics)?

If the answer to that is yes, all you have to do is make a vertex group that encompasses all the vertexes you don't want to move, then set that as the 'target' in the softbody settings.

Firos12
18
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Joined: 6th Aug 2007
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Posted: 5th Sep 2008 18:37
Oh okay I shall try that.

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