Okay basically I create an object using the dbLoadObject, then every (time interval) I creat another using the same. This resets my characters position. I know its best to load the objects before, but I don't know how many I'll need It could be hundreds.
Now dbCloneObject works the same. dbInstanceObject doesn't reset my position, but it doesn't play the animations in the .x file. My character and the object I load use the same .x file, but I changed it and there is no difference. Has anyone come across this problem. I might switch from creating the objects dynamically, but If anyone has a fix let me know.
Jack