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FPSC Classic Product Chat / Performance Guide for FPS Creator

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Ghost thing
16
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Joined: 19th Jul 2008
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Posted: 8th Sep 2008 14:10 Edited at: 10th Sep 2008 12:17
I have compiled all the infomation I know about increasing performance in one thread:

First read the FPS Creator FAQs!
There are many tips regarding performance and common errors.
http://www.fpscreator.com/faq_tech.html

Extra tips
- Use trigger zones to dynamically load and unload entities. (Please use the search function to look for a tutorial. I have seen so many posts on these tutorials.)Yes, even companies such as Activision use scripted events to make massive game levels.
- Go to FPSC Game (in your FPSC folder) and go to Properties, on the compatibility tab click run in 640X 480 resolution. (This is mainly if you have a very bad GPU such as intel where the difference is significant.)
- Use less dynamic entities.They are the performance hogs.
- Use a performance mod. Some mods have made FPSC faster but add even more features that counteract this speed increase. If you don't need fancy effects, disable them.
- FPSC Version 1.09. They have addressed many of the performance issues. The newer versions have done the same but they tried to put more content in it.
- If you're desperate, use a template entity to test your game. A simple entity with no texture.
NOTE: The main problem with FPSC is requiring a good GPU. In the case of game making a good GPU will be more reliable than a good CPU. (While you're playing the game. The GPU does more hard work than the CPU)


These tips should dramatically increase performance.
(I got 200% faster running test game this way.)
I'll add more as I go back to my older threads.
If all else fails upgrade or buy a new computer.
Happy game making.
Nomad Soul
Moderator
18
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Joined: 9th Jan 2007
Location: United Kingdom
Posted: 8th Sep 2008 23:41
Nice one.

This should help a lot of people.

I think 800x600 would be the lowest resolution I'd be prepared to go to. 640x480 looks more like software rendering these but if your using a low end system, yeah sure.
xyzz1233
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Joined: 18th Nov 2007
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Posted: 9th Sep 2008 00:32
And 640x480 gets rid of the crosshair...

TGPEG
18
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Joined: 28th Dec 2006
Location: Bristol, United Kingdom
Posted: 9th Sep 2008 00:36
There's no crosshair in real life. Maybe it'll make it more realistic.

[center]
xplosys
19
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Joined: 5th Jan 2006
Playing: FPSC Multiplayer Games
Posted: 9th Sep 2008 02:12
Quote: "There's no crosshair in real life."


Well that explains my scores at the range.

RedneckRambo
18
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Joined: 19th Oct 2006
Location: Worst state in USA... California
Posted: 9th Sep 2008 06:52
Quote: "There's no crosshair in real life. Maybe it'll make it more realistic."

Not really true. In real life we have scopes and iron sights. Those are our crosshairs.

4125
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Joined: 3rd Feb 2008
Location: Bronx, New York
Posted: 9th Sep 2008 07:21
Quote: "In real life we have scopes and iron sights. Those are our crosshairs."


only IF u want to buy them for alot of $$$ then maybe there are sights.

Come Back When You Could put up a fight!!
Ghost thing
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Posted: 9th Sep 2008 10:38
Quote: "I think 800x600 would be the lowest resolution I'd be prepared to go to. 640x480 looks more like software rendering these but if your using a low end system, yeah sure."

640X480 is the only option windows give in the properties. You can modify it to 600X800 after you build the game.
Quote: "And 640x480 gets rid of the crosshair..."

This will depend on your monitor. It doesn't in the case of my laptop. I know new games still have 640X480.
TGPEG
18
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Joined: 28th Dec 2006
Location: Bristol, United Kingdom
Posted: 9th Sep 2008 22:50
Quote: "- Use a stable version of FPSC. v1.12 currently has a lot of bugs. Please only update to that version if you think you will require it. The more stable the engine is, the better performance."


Actually Blodhound's right. Your CPU is very clever and can skip through little FPI scripts with ease and that has very little effect on the framerate as it's your GPU doing most of the hard work.

[center]
Ghost thing
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Joined: 19th Jul 2008
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Posted: 10th Sep 2008 12:15
Yes sorry. I did exagerate some things. I edited that. I forgot that not all mods are performance boosters.
Quote: "Scripts do not slow down performance at all they just tell things to run nothing else so removing un-needed scripts will do nothing for you."

Yes I forgot. They just might cause a glitch or two.
Quote: "Thankyou lol please in future do your research before telling people false information."

I got the information from other members. So its not all my fault.

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