Okay So I have weapons that get glued to a limb of an object. I am using sparky's collision dll and this is how i setup the object
dbLoadObject("Media/Models/Sword002.x",10);
SC_SetupObject(10,0,1);
SC_AllowObjectScaling(10);
SC_SetObjectCollisionOn(10);
dbRotateObject(10,0,0,180);
dbGlueObjectToLimb(10,2,13);
dbHideObject(10);
this works fine for normal characters and objects, however, the dbGlueObjecttoLimb doesn't bring the sparky's collision box/bounds to the glued position it is on the floor beneath my character. This affects my melee functions. Has anyone had the same problem, any solutions?
Jack