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Program Announcements / Doubt - Single and multi player Beta

Author
Message
Cliff Mellangard 3DEGS
Developer
16
Years of Service
User Offline
Joined: 20th Feb 2006
Location: Sweden
Posted: 6th Oct 2008 01:27
could you please post a video of it in action math ?
looks great as always
Sixty Squares
16
Years of Service
User Offline
Joined: 7th Jun 2006
Location: Somewhere in the world
Posted: 6th Oct 2008 01:27 Edited at: 6th Oct 2008 01:31
Quote: "where do you download this game from?"


The bottom of the first post in this entire thread. You should see "Download" in bold letters with some links underneath it.


Quote: "could you please post a video of it in action math ?"


You could look at the WIP Thread but that's not as current I guess.


Great game by the way . But, as mentioned before, a crosshair would be useful

Zuka
14
Years of Service
User Offline
Joined: 21st Apr 2008
Location: They locked me in the insane asylum.
Posted: 15th Oct 2008 06:04 Edited at: 15th Oct 2008 06:05
I wanna play multiplayer online with somebody!
wh1sp3r
19
Years of Service
User Offline
Joined: 28th Sep 2003
Location: Czech republic
Posted: 15th Oct 2008 10:18
any news ? I'd like to try your game but without reprogramming sound system is impossible now.


PS: Real programmers aren't afraid of math!.
Math89
19
Years of Service
User Offline
Joined: 23rd Jan 2004
Location: UK
Posted: 15th Oct 2008 21:07
Well I haven't programmed since the beta is out... Now I'm in England I'm always busy. Once I will have enough time, I will try to work on the sound system (it should not be that hard ).

revenant chaos
Valued Member
15
Years of Service
User Offline
Joined: 21st Mar 2007
Location: Robbinsdale, MN
Posted: 28th Oct 2008 14:03 Edited at: 28th Oct 2008 14:03
Hi Math89, good work. I noticed that you are using a shader called "particuleGhost.fx" which I have a few questions about. It says that it is Evolved's work, have you modified it? If so, do you mind if I use it? I wanted to make a small demo which used the shader but I can't seem to get it to work, all I get is a solid black plain. Is there anything special about using the shader (such as using a texture with an alpha channel, using it in conjunction with DBpro's object appearance commands, etc..)? Could you post a code snippet showing how to apply it to a simple plain object?
new games
14
Years of Service
User Offline
Joined: 20th Jun 2008
Location:
Posted: 6th Nov 2008 00:57
great game i enjoyed trying it just when u die i hate and a better accucy system i shot like 25 bullets and none of em hit and AI are amazing found some glitches at beggining ur team sometimes hits a barrel and pushes it around. could use some light but other ide give game 7/10
Serge Adjo
16
Years of Service
User Offline
Joined: 3rd Aug 2006
Location:
Posted: 23rd Dec 2008 15:45 Edited at: 23rd Dec 2008 15:53
Hi! YEAH ! impressive

pascontent.
apocaliv
16
Years of Service
User Offline
Joined: 6th Dec 2006
Location:
Posted: 24th Dec 2008 13:52
Amazing games.
However with all MAX SETTINGS and Details i got from 50 to 100 fps. 100 FPS normally, 52 minium during fights. No crashes.
My Specs: Windows Vista SP1 64bit, 4GB RAM DDR2, AMD 64 X2 5200+, ATI HD3870 DDR4 512MB, HD SATAII Maxtor.
BYe
Outscape
14
Years of Service
User Offline
Joined: 23rd May 2008
Location:
Posted: 20th Feb 2009 23:26
nice game but u gota improve aiming
crosshair or look down guns scope or just barrel

Quote: "Function ifKarlasks(Recipient as String, Post as String, Link as String)
Recipient Goto Link : Insert Post : Endfunction"
bergice
15
Years of Service
User Offline
Joined: 5th Jun 2007
Location: Oslo,Norway
Posted: 24th Feb 2009 20:25
Multiplayer anybody? mail me
I want to try it out

NEW: Intel(R) Core(TM)2 Duo CPU P8600 @ 2.40ghz 4gb ram 32-bit | OLD: 3.19GHz - 7600GT - 1GB - Windows XP
Visit my youtube profile: http://www.youtube.com/user/bergice1

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