Hello,
I'm using 3ds max 9 with the latest panda exporter plugin (v5.9 or something). I have an animated 3d model with 130 frames and 3 keyframes. It exports fine to .x format but when I load it in DBP I can only see one part moving (in this case it's a feet). However, it's just fine when used in dxviewer.
I've used search and tried pretty much everything but can't seem to get it working.
I doubt it's my code.
sync on
sync rate 60
set ambient light 100
load image "img/menu/00001.png",2
obj2 = FreeObject()
load object "objects/marine_breath.x", obj2
texture object obj2, 2
set object speed obj2,100
rotate object obj2,-90,0,0
position object obj2, 0.0, 0, 0.0
loop object obj2
do
control camera using arrowkeys 0,2,0.2
text 0,0,str$(total object frames(obj2))
sync
loop
function FreeObject()
repeat
inc i
if object exist(i)=0 then found=1
until found
endfunction i
Now, I'm requesting for help. Got any idea what could be wrong?
- Oscar