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FPSC Classic Models and Media / Making guns with Blender

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Ocho Geek
17
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Joined: 16th Aug 2007
Location: Manchester, UK
Posted: 13th Sep 2008 20:53 Edited at: 13th Sep 2008 20:54
Are there any tutorials around for this? i love using blender and it would be great if i could get from model to FPSC ready without messing around with other programs.

If anybody was wondering...


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Deadly Massacre
17
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Joined: 1st Jun 2007
Location: Spain
Posted: 17th Sep 2008 23:11
I don't believe that Blender can do that...
Try MilkShape
Deathead
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Posted: 18th Sep 2008 16:00
@Deadly Massacre: Blender can do that.


"Your greatest teacher is your harshest critic"-Butterfingers
Deadly Massacre
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Posted: 18th Sep 2008 16:27
Quote: "@Deadly Massacre: Blender can do that."


Really??? How?
Deathead
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Posted: 18th Sep 2008 17:44
You don't need anything but blender and notepad, notepad for the gunspec and blender for the modelling and exporting.


"Your greatest teacher is your harshest critic"-Butterfingers
Ocho Geek
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Joined: 16th Aug 2007
Location: Manchester, UK
Posted: 18th Sep 2008 23:29
yeah, its just the animation thati need information about

MEGAMAN V5
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Joined: 19th Sep 2008
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Posted: 19th Sep 2008 21:33
Wat programs can u use to create guns, entities, and things for FPS creator?? i need to know so bad lol.

Cheers
Deathead
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Posted: 20th Sep 2008 14:25
Quote: "yeah, its just the animation thati need information about"

At the top where it says SR2:Model there should be another option for animation, then you must have rigged the model. Then its a matter of using "I" to insert Keyframes.


"Your greatest teacher is your harshest critic"-Butterfingers

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