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DLL Talk / Who will create a DLL to able rumbble controler with DBP

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Random color object
16
Years of Service
User Offline
Joined: 14th Aug 2008
Location: Montreal Canada
Posted: 15th Sep 2008 10:22
Like the controler of PS2, Xbox they shake, it is a voltage sent to the rumbble device in the controler. Would be great to have it enable with DBP.
Thanks

When it is too complicated it is because you are trying at the wrong door.
Benjamin
21
Years of Service
User Offline
Joined: 24th Nov 2002
Location: France
Posted: 15th Sep 2008 11:31
Quote: "PERFORM CHECKLIST FOR CONTROL DEVICES : PERFORM CHECKLIST FOR CONTROL DEVICES
SET CONTROL DEVICE : SET CONTROL DEVICE Device Name$
FORCE UP : FORCE UP Magnitude Value
FORCE DOWN : FORCE DOWN Magnitude Value
FORCE LEFT : FORCE LEFT Magnitude Value
FORCE RIGHT : FORCE RIGHT Magnitude Value
FORCE ANGLE : FORCE ANGLE Magnitude Value, Angle Value, Delay Value
FORCE NO EFFECT : FORCE NO EFFECT
FORCE WATER EFFECT : FORCE WATER EFFECT Magnitude Value, Delay Value
FORCE SHOOT : FORCE SHOOT Magnitude Value, Delay Value
FORCE CHAINSAW : FORCE CHAINSAW Magnitude Value, Delay Value
FORCE IMPACT : FORCE IMPACT Magnitude Value, Delay Value
FORCE AUTO CENTER ON : FORCE AUTO CENTER ON
FORCE AUTO CENTER OFF : FORCE AUTO CENTER OFF
"


Random color object
16
Years of Service
User Offline
Joined: 14th Aug 2008
Location: Montreal Canada
Posted: 15th Sep 2008 16:37
Not force feedback, rumbble.

When it is too complicated it is because you are trying at the wrong door.
Tochiro GE999
16
Years of Service
User Offline
Joined: 20th Dec 2007
Location: Virginia
Posted: 15th Sep 2008 17:19
I believe Force Feedback is the same as "Rumble".

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Michael Rogers
Xsniper.net
TechLord
21
Years of Service
User Offline
Joined: 19th Dec 2002
Location: TheGameDevStore.com
Posted: 7th Oct 2008 10:08 Edited at: 7th Oct 2008 10:17
Have you considered Force Feedback Headphones?. I can tell you from experience, these nifty headphones produce an intense effect by rumbling (vibrating) along with low bass tones.

I enjoy the effect so much, that I've incorporated Rumble Tone Generation System to support the effect in my game engine. This was relatively very easy to do and doesnt require any special DLL, just a crisp selection of Bass Tone Samples.

Although the headphones emphasis `gaming` you can use them with any app with sound. I also purchased additional sets to enjoy watching my favorite Blu-Ray movies on PS3.

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