Hi all,
I started playing around with FPSC a few days ago, as a possible means to creating something that will tie in with a movie project that I am involved with, and so far, it seems perfect.
I do however have a couple of questions in regards to texturing, I've included a screenshot of something very quick and dirty that I knocked up, just so that you can see what I'm talking about.
I've looked around for a couple of days, but haven;t been able to find anything, so if there is something out there on this subject, I sincerely apologise and would appreciate it if someone could point me in the right direction
In the attachment I have highlighted a few sections which are supposed to be lights. Is there a setting withing the FPS files that I can change or something I can do with the textures themselves which will make these sections 'brighter'. ie. make them look like they are lights? (in modelling software, this setting is called luminosity or emissive or something thereabouts.
Also, in a more generalised way, is there information on the specularity/bump/reflection settings of the FPS files?
I know it's asking a lot, but ideally a breakdown of what each of the FPS file settings does would be a dream LOL.
Anywho, thanks for taking the time to read this.
One last thing, on a completely unrelated note, is there somewhere on the forum where it's acceptable to advertise for people to help out? Couldn't find anything.
Again, Thanks
TheMightySpud
http://www.st-t.co.uk