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FPSC Classic Models and Media / Exporting models...

Author
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Quik
16
Years of Service
User Offline
Joined: 3rd Jul 2008
Location: Equestria!
Posted: 17th Sep 2008 18:41
This is an AXE i made(yayXD) and it is TEXTURED AND ALL1! wopie! anyway! if i want it into FPSC how do i do? i have exported to DirectX(JT) and then i putted it into (sry for bad english)FPSC folder... it doesnt work? how to do??????


here is a pic off it


using MILKSHAPE

Quik, Quiker than most

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Cyborg ART
17
Years of Service
User Offline
Joined: 14th Jan 2007
Location: Sweden - Sthlm
Posted: 17th Sep 2008 19:14
Entity workshop.


BUMP = Bring Up My Post
Quik
16
Years of Service
User Offline
Joined: 3rd Jul 2008
Location: Equestria!
Posted: 17th Sep 2008 22:15
does it works with vista 64 bit?

Quik, Quiker than most
Trendo mafija
16
Years of Service
User Offline
Joined: 12th Jun 2008
Location: in my room...
Posted: 21st Sep 2008 00:34 Edited at: 21st Sep 2008 13:29
Did you create a gunspec.txt fille,and did you positioned the weapon in HUDPOS.Did you renamed the model in HUD name.
And did you put the weapon in C\Program Files\The Game Creators\FPS Creator\Files\gamecore\guns
Quik
16
Years of Service
User Offline
Joined: 3rd Jul 2008
Location: Equestria!
Posted: 21st Sep 2008 02:56
ehh. wut?

Quik, Quiker than most
Trendo mafija
16
Years of Service
User Offline
Joined: 12th Jun 2008
Location: in my room...
Posted: 21st Sep 2008 03:15
Do you want to use like a weapon or just like a model?
Quik
16
Years of Service
User Offline
Joined: 3rd Jul 2008
Location: Equestria!
Posted: 21st Sep 2008 15:49
a weapon, i have no idea how to do i dunno if i have to animate it (if yes, then how?)

Quik, Quiker than most

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