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Dark GDK / A Few Questions

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Gasilli
16
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Joined: 20th Sep 2008
Location: Having a party in your garage
Posted: 20th Sep 2008 08:39
I have 2 questions:

1. Whenever I debug I get the error "Windows has triggered a breakpoint... ". When I do a normal compile, I get a "The Program Has Stopped Working". Any ideas?

2. With BSAs is there a way to get the X value of the ground, like it matrixes?
IanM
Retired Moderator
22
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Joined: 11th Sep 2002
Location: In my moon base
Posted: 20th Sep 2008 14:48
New users are on post approval - their posts don't appear until a moderator approves them.

Please just wait for the approval to take place. Repeatedly posting the same thing over and over slows the process down.

1. Either a coding error, or you haven't got DirectX installed correctly.

2. What's a BSA?

jezza
16
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Joined: 8th Mar 2008
Location: Bham, UK
Posted: 20th Sep 2008 17:12 Edited at: 20th Sep 2008 17:13
is that BSPs? because I have had similar errors with BSPs, that I have been completely unable to fix. and if so, the answer to 2 would be no, because BSPs have no set floor height, it can change within the map.
Gasilli
16
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Joined: 20th Sep 2008
Location: Having a party in your garage
Posted: 20th Sep 2008 23:17
Sorry about the posting thing, didnt see the big red lettering.

I meant BSP, sorry. I did find one peice of code that seemed like it should work, but when compiled it says it doesnt exist.

AlexI
19
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Joined: 31st Dec 2004
Location: UK
Posted: 21st Sep 2008 17:50
Some of the documentation is wrong, try different using different cases in parts i.e



Gasilli
16
Years of Service
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Joined: 20th Sep 2008
Location: Having a party in your garage
Posted: 21st Sep 2008 22:09
That worked, but all the code seems to do is mess up collision, there were invisible walls and the actual walls werent solid.

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