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Work in Progress / Urban Soldier: Requiem

Author
Message
darimc
17
Years of Service
User Offline
Joined: 19th Jan 2007
Location: Canada
Posted: 19th Oct 2008 00:25
WOW! This looks great, I think it could be commercial quality.



Vorg1
17
Years of Service
User Offline
Joined: 7th Dec 2006
Location: Seattle
Posted: 19th Oct 2008 18:32 Edited at: 19th Oct 2008 20:01
Thanks Xenocythe and darimc.


I will try to finish the map tonight. All that is left is to finish some texturing and then re-lightmap. I may add more foliage also.



Vorg1

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Vorg1
17
Years of Service
User Offline
Joined: 7th Dec 2006
Location: Seattle
Posted: 20th Oct 2008 00:17
New Pic. Now this makes it feel like London.



Can't have London without Big Ben.

Map is pretty much finished. Just maybe I'll put a new video up.



Vorg1

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Uncle Sam
19
Years of Service
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Joined: 23rd Jul 2005
Location: West Coast, USA
Posted: 20th Oct 2008 10:23
Quote: "@Uncle Sam: I will work on a option to turn off blood for the more sensitive of us. I'll try to add that before I get the demo out because I know many people aren't fans of lots of blood and gore."


Thanks.

Vorg1
17
Years of Service
User Offline
Joined: 7th Dec 2006
Location: Seattle
Posted: 20th Oct 2008 17:19
@Uncle Sam: No Problem.

New Video

This one shows the new map. I apologize for the video being so dark. Fraps's quality is down right horrible. But over I think it turned out well. Check it out and tell me what you think.

http://www.youtube.com/watch?v=HoRwNF3peYs



Vorg1

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Tom J
19
Years of Service
User Offline
Joined: 4th Aug 2005
Location: Essex, England
Posted: 20th Oct 2008 17:40 Edited at: 20th Oct 2008 17:41
Wow Very nice looking game! Did you make the weapon models?
Vorg1
17
Years of Service
User Offline
Joined: 7th Dec 2006
Location: Seattle
Posted: 20th Oct 2008 22:37
Thanks Tom.

Yes all the weapons are made by me. I will begin working more soon. So you can choose more than just 1 weapon.

First I want to fix the problems my dad, my brother, and I found while testing the game last night. Including messed up 3D sounds that are really noticable in headphones.(Usually I only use speakers so I didn't notice until my dad pointed it out), there are 2 places in the map where you can get stuck and 1 where you can actually leave the map, and a respawn time because instant respawn well is just weird. Once I finish those I will begin working on a weapon system that uses multiple weapons.


Vorg1

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Vorg1
17
Years of Service
User Offline
Joined: 7th Dec 2006
Location: Seattle
Posted: 23rd Oct 2008 06:58
Updates

Check out my new website!!!

http://www.freewebs.com/xcalibergames/index.htm





Vorg1

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Vorg1
17
Years of Service
User Offline
Joined: 7th Dec 2006
Location: Seattle
Posted: 5th Nov 2008 20:59 Edited at: 5th Nov 2008 21:00
Hey it has been a while since I've added updates. I have decided to put this on the backburner for a while because I just haven't had much time to work on it. I also want to maybe start a new project. This project isn't dead it is just on hold for a while. I just am getting a little burned out on this and want to attempt something new for a bit.


Vorg1

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Vorg1
17
Years of Service
User Offline
Joined: 7th Dec 2006
Location: Seattle
Posted: 1st Dec 2008 19:59 Edited at: 1st Dec 2008 20:01
Alright I am back and starting up. The college semester is nearly over and I have begun working on this again. I have already added a better main menu. I will probably be back at full force in the new year. I may make some changes to the story and art direction but the game will have the same gameplay. I'll keep you up to date.



Vorg1

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