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Newcomers DBPro Corner / object transparent problem

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Rahil45
16
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Joined: 31st Jul 2008
Location:
Posted: 23rd Sep 2008 07:09
Hi, im new to 3d game creating. When i import a object from maya, and i load it into the game, it does this wierd one sided transparent thing, shown on the picture below. Im thinking its something to do with the texture, but i dont know.

If the image does not show up, ill eplain it. It does not show the outside, it only shows the inside,whatever is facing me goes transparent but i can still see the other side, but inside of the other side.

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Spotaru
17
Years of Service
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Joined: 3rd Dec 2006
Location: Over the next rise.
Posted: 23rd Sep 2008 08:10
The model is inverted. I don't use Maya, so I can't tell you how to do it, but there should be a tool or an export setting that will let you either invert or flip the normals.
Sven B
19
Years of Service
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Joined: 5th Jan 2005
Location: Belgium
Posted: 23rd Sep 2008 16:32
Perhaps you can scale the object to a negative value?

It's the programmer's life:
Have a problem, solve the problem, and have a new problem to solve.
Cliff Mellangard 3DEGS
Developer
18
Years of Service
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Joined: 20th Feb 2006
Location: Sweden
Posted: 23rd Sep 2008 18:01
i dont use maya but can you please show us an screen shoot of your settings in maya for exporting direct x models
and as they typed before the model is inside out or also called inverted
castek
17
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Joined: 15th Aug 2007
Location: Right behind you!
Posted: 23rd Sep 2008 20:49
you might get more answers if you posted this in the 3d chat forum

"The Beginning is the end."
Windows Vista Ultimate SP1
INTEL PENTIUM DUAL E2200 2.2 GHz 2 Gb RAM GeForce 9600 512 mb
Garion
16
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Joined: 7th Dec 2007
Location: Poland
Posted: 24th Sep 2008 22:16
the normals are flipped
calcyman
17
Years of Service
User Offline
Joined: 31st Aug 2007
Location: The Uncertainty Principle
Posted: 24th Sep 2008 22:37
Set object cull objnum,1

The optomist's right, The pessimist's right.

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