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FPSC Classic Models and Media / Discrepancy of animation

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alexander russia
16
Years of Service
User Offline
Joined: 20th Mar 2008
Location: Russian Federation
Posted: 25th Sep 2008 22:28
i have questions.

Why does not coincide an animation range if to look in a 3ds studio max (bip file)?

example:
Animation "anim2" mismatches animation "2 = Move Slow" if to compare with 3ds studio max ( bip file)


in fpe file - anim2 = 235,259 ( 2 = Move Slow )

in bip file - 282,311

But in game it works the necessary range of animation !!!
I don't understand
alexander russia
16
Years of Service
User Offline
Joined: 20th Mar 2008
Location: Russian Federation
Posted: 26th Sep 2008 01:53
Sorry
I have understood my problem
The problem decided if to put 25 frames in 3ds max

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