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JRH
18
Years of Service
User Offline
Joined: 8th Jul 2006
Location: Stirling, UK
Posted: 25th Sep 2008 22:45 Edited at: 25th Sep 2008 22:45
Multiplayer Map Club

Ok, I decided I wanted to create one of those 'My Project' threads. This one isn't about games I'm making, oh no, its about the client I'm making (with Gunn3r) that uses multiplayer FPSC maps.

The client has a login/logout screen, score system calendar and auto-update features. Its designed to be suer friendly and so that you don't have to go looking for upgrades. At the moment I'm still testing it for a good connection timeout length.

I'm looking for some help. I need to mod FPSC's multiplayer setup so that: 1) it doesn't ask for names and, 2) whenever the player dies it records the data. I can give examples in VB.net. Unfortunately, I have no idea how to mod FPSC and so if you can help me, please send me an e-mail.

Ok, screenshots:

This is the main login menu:

This is the main menu, omplete with scoreboard and calendar.


Thanks for reading,
Jonathan

Jonathan Hay

Click to visit Miposter's Page
meteorite
17
Years of Service
User Offline
Joined: 19th Nov 2006
Location: The Capital Wasteland
Posted: 26th Sep 2008 04:00
This is a good thought

I love Jenkins forever :p
There is nothing to fear except fear itself... and FPSC bugs.
Cyborg ART
17
Years of Service
User Offline
Joined: 14th Jan 2007
Location: Sweden - Sthlm
Posted: 26th Sep 2008 09:40
Cool


BUMP = Bring Up My Post

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