I've just bought the Dark Matter bundle, but I'm having a job figuring out frame numbers for the animations. I've been all over the forums and have found the following code to calculate the start and end frames of DM2 animations.
function f(frame,obj)
fr = int(frame * (total object frames(obj)/650.0))
endfunction fr
I've bumped the animation speed upto 6000 so I can see what's going on, but the model (Assault Trooper if it makes a difference) just looks like he's doing some weird dance rather than the walking loop when I feed the frame numbers from the readme file (470-530 - Looping Walk) into that function.
Does anyone have a definitive list of the *actual* frame numbers?