I did everything that the installation docs said. I tried running the first simple wizard temple and it give me en error:
1>------ Build started: Project: Dark GDK - 3D Game1, Configuration: Debug Win32 ------
1>Linking...
1>multiplayer.lib(CNetwork.obj) : error LNK2019: unresolved external symbol _DPSPGUID_TCPIP referenced in function "public: int __thiscall CNetwork::SetNetConnections(int)" (?SetNetConnections@CNetwork@@QAEHH@Z)
1>multiplayer.lib(CNetwork.obj) : error LNK2019: unresolved external symbol _DPSPGUID_IPX referenced in function "public: int __thiscall CNetwork::SetNetConnections(int)" (?SetNetConnections@CNetwork@@QAEHH@Z)
1>multiplayer.lib(CNetwork.obj) : error LNK2019: unresolved external symbol _CLSID_DirectPlay referenced in function "private: static int __stdcall CNetwork::StaticGetConnection(struct _GUID const *,void *,unsigned long,struct DPNAME const *,unsigned long,void *)" (?StaticGetConnection@CNetwork@@CGHPBU_GUID@@PAXKPBUDPNAME@@K1@Z)
1>multiplayer.lib(CNetwork.obj) : error LNK2019: unresolved external symbol _IID_IDirectPlay4A referenced in function "private: static int __stdcall CNetwork::StaticGetConnection(struct _GUID const *,void *,unsigned long,struct DPNAME const *,unsigned long,void *)" (?StaticGetConnection@CNetwork@@CGHPBU_GUID@@PAXKPBUDPNAME@@K1@Z)
1>multiplayer.lib(CNetwork.obj) : error LNK2019: unresolved external symbol _DPAID_ComPort referenced in function "public: int __thiscall CNetwork::FindNetSessions(char *)" (?FindNetSessions@CNetwork@@QAEHPAD@Z)
1>multiplayer.lib(CNetwork.obj) : error LNK2019: unresolved external symbol _DPSPGUID_SERIAL referenced in function "public: int __thiscall CNetwork::FindNetSessions(char *)" (?FindNetSessions@CNetwork@@QAEHPAD@Z)
1>multiplayer.lib(CNetwork.obj) : error LNK2019: unresolved external symbol _DPAID_Phone referenced in function "public: int __thiscall CNetwork::FindNetSessions(char *)" (?FindNetSessions@CNetwork@@QAEHPAD@Z)
1>multiplayer.lib(CNetwork.obj) : error LNK2019: unresolved external symbol _DPSPGUID_MODEM referenced in function "public: int __thiscall CNetwork::FindNetSessions(char *)" (?FindNetSessions@CNetwork@@QAEHPAD@Z)
1>multiplayer.lib(CNetwork.obj) : error LNK2019: unresolved external symbol _DPAID_INet referenced in function "public: int __thiscall CNetwork::FindNetSessions(char *)" (?FindNetSessions@CNetwork@@QAEHPAD@Z)
1>multiplayer.lib(CNetwork.obj) : error LNK2019: unresolved external symbol _DPAID_ServiceProvider referenced in function "public: int __thiscall CNetwork::FindNetSessions(char *)" (?FindNetSessions@CNetwork@@QAEHPAD@Z)
1>multiplayer.lib(CNetwork.obj) : error LNK2019: unresolved external symbol _IID_IDirectPlayLobby2A referenced in function "public: int __thiscall CNetwork::FindNetSessions(char *)" (?FindNetSessions@CNetwork@@QAEHPAD@Z)
1>Debug\Dark GDK - 3D Game1.exe : fatal error LNK1120: 11 unresolved externals
1>Build log was saved at "file://c:\Users\Farzad\Documents\Visual Studio 2008\Projects\Dark GDK - 3D Game1\Dark GDK - 3D Game1\Debug\BuildLog.htm"
1>Dark GDK - 3D Game1 - 12 error(s), 0 warning(s)
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========
If someone can use MSN/Teamspeak or something to fix it would be great
Thank you,
Farzad