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Dark GDK / Whats causing this?

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ReiKumar
16
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Joined: 23rd Sep 2008
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Posted: 3rd Oct 2008 00:41


Why this the blue there?
IanM
Retired Moderator
22
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Joined: 11th Sep 2002
Location: In my moon base
Posted: 3rd Oct 2008 00:55
Do you mean the water? It's there because you coded it, or used someone else's code with that in.

ReiKumar
16
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Posted: 3rd Oct 2008 01:08
Quote: "Do you mean the water? It's there because you coded it, or used someone else's code with that in."


Sorry I was unclear. That's not water, its the skybox, underneath my terrain and my camera is seeing through my terrain.
Zuka
16
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Joined: 21st Apr 2008
Location: They locked me in the insane asylum.
Posted: 3rd Oct 2008 01:12
Yeah, look closer. Part of it is cut-off.
IanM
Retired Moderator
22
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Location: In my moon base
Posted: 3rd Oct 2008 01:15
Ok.

Try disabling culling on the terrain object to see if that corrects the problem - if it does, it's the way the model was generated.

If not, try posting the model here anyway so we can take a look. Some example code to go with it would also help, just in case it's something you are doing.

ReiKumar
16
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Posted: 3rd Oct 2008 01:21
I'm not sure what the culling on a terrian is but here is my code.

Zuka
16
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Joined: 21st Apr 2008
Location: They locked me in the insane asylum.
Posted: 3rd Oct 2008 01:23
Show us "map.bmp".
Niels Henriksen
20
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Joined: 27th Sep 2004
Location: Behind you breathing heavely
Posted: 3rd Oct 2008 01:40
Could it be that there are no information in the hightmap on that?

Niels Henriksen
www.tales-of-the-realms.com
if Microsoft can sell software with bugs, so can I.
ReiKumar
16
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Joined: 23rd Sep 2008
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Posted: 3rd Oct 2008 01:44
No its not the maps, it something to do with the camera. It wasnt doing that before I changed the veiw.

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