Well if you mean that you want your texture to look right on your model, then what you want to do is load it into milkshape preferably, then like lets say you wanted the whole wntire head to be purple, you select all of the faces on the head, then go to groups>regroup and name the group whatever, then you want to do the same to the rest of the parts depending on like where ou want he texture to go on them, then you want to get UV Mapper Pro and load your model in there, then load your texture in there, and you'll most likely get the right resuls
dude if you really want a turkey sandwich, then make one, and make ham.sdaF?