Quote: "well it was my first attempt at this and i wasnt wanting too get it perfect just getting used too human anatomy and the shapes i triangulated the mesh that did kind of wreked "the flow"
"
Well I can see from the mesh that even if it would be made back to just quads the flow would still be all over the place, I suggest looking at tutorials for modeling organic bodies, one that is especially good and free is the "Modeling a low poly model" at
http://www.montagestudio.org And yes, it is for blender but the same rules apply for maya, just different ways of doing things.

Alucard94, the member of the future of the past.