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DarkBASIC Professional Discussion / Please check out my FPS!!!

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architect
23
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Joined: 22nd Jul 2003
Location:
Posted: 23rd Jul 2003 05:04
This is actually part program anouncement and part team request -AGAIN. The link below will reveal all. Please note that the title Steel Fittings merely refers to the source code and not to any finished game.

http://mysite.freeserve.com/switch_jockey/index.htm
architect
23
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Joined: 22nd Jul 2003
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Posted: 23rd Jul 2003 05:05
And before I get any sarcy posts - Team Requests would not let me form a new topic

The web page is only temporary. I expect to make something better soon.

ReD_eYe
23
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Joined: 9th Mar 2003
Location: United Kingdom
Posted: 23rd Jul 2003 15:01
looks good, i'm busy with anoter project at the moment now though so i can't help.

You know whats weird???
Donald duck never wore pants, yet everything time he got out of the shower he put a towel around his waist...
Whats with that???
MrTAToad
23
Years of Service
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Joined: 26th Aug 2002
Location: United Kingdom
Posted: 23rd Jul 2003 15:06
Yes, certainly does look good.


Its better than a poke in the eye...
Shock
AGK Developer
23
Years of Service
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Joined: 24th Oct 2002
Location: United Kingdom
Posted: 23rd Jul 2003 23:10
I agree, it looks cool, but that sky texture could do with a change

...::::ShockForge::::...

Ambient Software coming soon!
architect
23
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Joined: 22nd Jul 2003
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Posted: 24th Jul 2003 02:12
The sky texture is actually a box for the bsp simply waiting for an alpha channel. It will be corrected.

JamesWatson108
23
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Joined: 3rd Nov 2002
Location: United Kingdom
Posted: 24th Jul 2003 18:21
Yeah Ild like to help, I am good at Web Design, 2d graphics and to see my past work goto www.sfmod.tk thats my site design (apart from Logo). I did that a few months ago, I am Pershedo_Black BTW look on the "about the team" page
architect
23
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Joined: 22nd Jul 2003
Location:
Posted: 24th Jul 2003 22:08
JamesWatson108,

I liked your site. Unfortunatly I have had to do all the model making, the level, the sounds, the web site and the source code! It is almost impossible to do and to achieve a proffesional finish.

I know that with the right team to enhance and develope the graphics and 3d levels it would leave me to complete the code. This game can have several levels, playing modes, characters etc. Its designed to be a large game.

JamesWatson108
23
Years of Service
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Joined: 3rd Nov 2002
Location: United Kingdom
Posted: 24th Jul 2003 23:15
I can handle the website, even some of the ingame menu's, title screens ect. It all depends on what team can be banded together

Use the source!
architect
23
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Joined: 22nd Jul 2003
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Posted: 25th Jul 2003 00:29
I took the liberty of sending you an Email which I got off your site.
Give us a reply and then I can send you some info on how the menu system has been created along with some pics etc

As Ive said in the E-mail though no permanent decision can be made until a team is formed.

lcfcfan
23
Years of Service
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Joined: 19th Feb 2003
Location: North East, UK
Posted: 25th Jul 2003 01:09
i might be interested even though i am working on a few projects already but nothing big and i have plenty of time to do other stuff, i can do 3d modelling, level design and 2d stuff but i would also like to help with coding, if i do help though probably would not be permanent cos i am in the planning stages of a new project myself but let me know if your interested!

architect
23
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Joined: 22nd Jul 2003
Location:
Posted: 25th Jul 2003 02:33
lcfcfan,

I'm cetainly interested. I don't expect anyone to bust their balls, mate. I'll send you some details of what the game needs.

architect
23
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Joined: 22nd Jul 2003
Location:
Posted: 25th Jul 2003 02:35
Let us know if your free.

HZence
23
Years of Service
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Joined: 9th Mar 2003
Location:
Posted: 26th Jul 2003 03:14
I think you should be able to see his hand on the gun, that would give it some realism. Oh, and maybe if you decide to do that you can make it that occasionally he'll move his fingers too...that'd be cool.

SW Games - www.freewebs.com/swgames

Yeah, I know, I only have one game. Yeah, I know it sucks. But I made it! Me!
architect
23
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Joined: 22nd Jul 2003
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Posted: 26th Jul 2003 12:44
Hands are not a problem. The gun model is merely a standin wilst I get the methods right. The bueaty of DBPro is its so flexible and the programming method I've used the programming will be as big and as populated as I the team chooses.

architect
23
Years of Service
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Joined: 22nd Jul 2003
Location:
Posted: 26th Jul 2003 12:50
Put it on record.

No way would I allow that AWFUL gun to pass as a permanent fixture to the game. It's not the standard I was envisioning. But if I can't get a good modeller I need to teach myself don't I.

and

I've used the programming should be I've used the programme

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