Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

Dark GDK / Problem with movement

Author
Message
The Feldmann
16
Years of Service
User Offline
Joined: 6th Oct 2008
Location:
Posted: 6th Oct 2008 21:08
I just can't find the problem here. No errors, it just not do what it's supposed to do D:



Thanks
IanM
Retired Moderator
22
Years of Service
User Offline
Joined: 11th Sep 2002
Location: In my moon base
Posted: 6th Oct 2008 22:55
Are these supposed to be as you've written them?


Shouldn't they be like this?


I'm not sure what that will do to your code, or what you were aiming for - you didn't tell us.

AndrewT
17
Years of Service
User Offline
Joined: 11th Feb 2007
Location: MI, USA
Posted: 7th Oct 2008 01:12 Edited at: 7th Oct 2008 01:12
Ya, using '==' symobolizes testing for truth in the statement. You use them mainly in 'if' statements, 'while' loops, etc. You use '=' to assign values.

Using:



...doesn't really make much sense, unless there's something you're not telling us about your code.

The Feldmann
16
Years of Service
User Offline
Joined: 6th Oct 2008
Location:
Posted: 7th Oct 2008 17:52 Edited at: 7th Oct 2008 18:22
Here is the full code:


What I want to do with the funktion:

Is just a other way, than just using dbMoveCamera ( laggy ). I wanted the camera only to move at the X- and Z-Position.

Sorry for my bad english.

But thanks for the help anyway
The Feldmann
16
Years of Service
User Offline
Joined: 6th Oct 2008
Location:
Posted: 8th Oct 2008 15:18
New problem

It don't move as I want, it just move forward and just a bit to the side.

Any help thanks?

Login to post a reply

Server time is: 2024-11-25 04:00:32
Your offset time is: 2024-11-25 04:00:32