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Dark GDK / Fullscreen?

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ReiKumar
16
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Joined: 23rd Sep 2008
Location:
Posted: 6th Oct 2008 21:47
I'm trying to fullscreen my game but nothing in the Display has fullscreen, so I'm wondering if DGDK even has any fullscreen abilities.
IanM
Retired Moderator
22
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Joined: 11th Sep 2002
Location: In my moon base
Posted: 6th Oct 2008 22:42
SushiBox
16
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Joined: 20th Sep 2008
Location: Ohio
Posted: 7th Oct 2008 01:08
I found it helpful when learning DarkGDK specific functions, to read through every single thing in the help file. Cause as your begging to find out, the names may be very misleading for a beginning programmer.

www.Helios-Online.net
AndrewT
17
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Joined: 11th Feb 2007
Location: MI, USA
Posted: 7th Oct 2008 01:15
Quote: "I found it helpful when learning DarkGDK specific functions, to read through every single thing in the help file. Cause as your begging to find out, the names may be very misleading for a beginning programmer."


Ya, that helps. Making an OOP wrapper for GDK really forced me to learn what most of the functions do, so you might wanna try something similar.

Niels Henriksen
20
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Joined: 27th Sep 2004
Location: Behind you breathing heavely
Posted: 7th Oct 2008 10:42
a help file?? are there a help file??

Niels Henriksen
www.tales-of-the-realms.com
if Microsoft can sell software with bugs, so can I.
sydbod
16
Years of Service
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Joined: 14th Jun 2008
Location: Just look at the picture
Posted: 7th Oct 2008 12:03
Yes

start -> All Programs -> The Game Creators -> Dark GDK -> Documentation -> Information.
Jason Held
15
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Joined: 7th Oct 2008
Location:
Posted: 10th Oct 2008 07:11
You can also try:



I've found that when I use the dbSetWindowOff() command, debugging becomes a pain. Visual C++ goes into breakpoints, but since Windows are off you can't go back into your code. The end result is you have to close MS Visual Studios from the task manager. Lame-O....
Chamill
16
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Joined: 29th Sep 2008
Location:
Posted: 3rd Nov 2008 21:16
Thx Jason

That little snippet fixed a huge problem for me

Chamillion

You can only get smarter by facing a smarter opponent.

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