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FPSC Classic Models and Media / antigrav platform help

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narcoman
16
Years of Service
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Joined: 11th Mar 2008
Location:
Posted: 7th Oct 2008 00:21
i made this model whit milkshape to be a antigrav platform but vhen
i test the game it gets stuck at half flor
th fpe


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narcoman
16
Years of Service
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Joined: 11th Mar 2008
Location:
Posted: 7th Oct 2008 00:21
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Disturbing 13
19
Years of Service
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Joined: 12th Apr 2005
Location: Murder Capital of the World
Posted: 7th Oct 2008 01:01
This is just a guess but more than likely you need to have a bone at x,y,z, coordinates 0,0,0 and the bottom of the object resting at those coordinates as well. It's just a guess.
xplosys
18
Years of Service
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Joined: 5th Jan 2006
Playing: FPSC Multiplayer Games
Posted: 7th Oct 2008 01:16
Try adding..

Quote: "raisefactor = 50"


To the FPE.

Best.

narcoman
16
Years of Service
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Joined: 11th Mar 2008
Location:
Posted: 7th Oct 2008 01:54
ok i will tri and post the results tomorow

narcoman
16
Years of Service
User Offline
Joined: 11th Mar 2008
Location:
Posted: 7th Oct 2008 14:21
i tried the metod with adding a bone at 000 cordinates but its not vorking
the raisefactor=20 worked until i get in the platform.
can someone edit the pivot point of the model coz i have milkshape and i cant.maybe thet vill help

Disturbing 13
19
Years of Service
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Joined: 12th Apr 2005
Location: Murder Capital of the World
Posted: 8th Oct 2008 05:44 Edited at: 8th Oct 2008 05:48
did you also raise the bottom of the model in milkshape to 0,0,0?
And don't forget to erase the old .bin and .dbo files.
narcoman
16
Years of Service
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Joined: 11th Mar 2008
Location:
Posted: 8th Oct 2008 05:51
yes i did.I iven tried whit a animated model

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