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FPSC Classic Product Chat / Smoke bitmap problems

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Shadow 5561
16
Years of Service
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Joined: 6th Oct 2008
Location:
Posted: 7th Oct 2008 01:24
I recently got FPS Creator and model packs 9 and 10.

I have a problem though. For the smoke effect that comes out of the guns when you shoot them, it looks like a white square.



This happens for any gun in the model packs 9 and 10. The ww2 weapons the program came with don't have this problem so I don't think this is a graphics card problem. The only solution I can think of is to find that smoke effect dds for the weapons in model packs 9 and 10 then edit or get rid of it but I don't know where to find it.

Any ideas on how to fix this problem?
gorba flamingo
16
Years of Service
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Joined: 16th Oct 2007
Location: between crazy and all out insane!
Posted: 7th Oct 2008 08:04
although i do not have those model packs my first guess is that you are having a shader issue, try upgrading fpsc or turn off full shader effects and then try

Z Fletch Studios list o games
Survival (in progress)
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Shadow 5561
16
Years of Service
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Joined: 6th Oct 2008
Location:
Posted: 7th Oct 2008 12:59
I tried that and the white squares keep appearing for the smoke effects.
Shadow 5561
16
Years of Service
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Joined: 6th Oct 2008
Location:
Posted: 7th Oct 2008 13:08
*can't edit post so I have to double post*

I haven't tried upgrading yet which is problably the problem.
Frankie Pawnage5
16
Years of Service
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Joined: 14th May 2008
Location: squidwards nose
Posted: 8th Oct 2008 21:50
Re- Install the model pack. this happens to me all the time.

dude if you really want a turkey sandwich, then make one, and make ham.sdaF?
Shadow 5561
16
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Joined: 6th Oct 2008
Location:
Posted: 8th Oct 2008 22:26
Problem fixed. But now I actually want to edit the smoke. Check my new topic for the full question.
Errant AI
18
Years of Service
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Joined: 24th Aug 2006
Location:
Posted: 10th Oct 2008 12:36
Hi, The smoke problem was because of a discrepancy in code with the FPSC version the model packs were developed on.

To change the smoke, open gunspec.txt in the files>gamecore>guns directory and look towards the top for a line that says smoke = X. By default, it probably = 3 or 4 or something. Now, what want to do is change the line to smokedecal = X. Replace X with the name of the decal you want to use. The decals are in files>gamecore>decals. The updates cause FPSC to use the gunsmoke decal if any value other than 1 is detected for smoke = X.

So, to do what you ask:

1. Make a copy of the gunsmoke decal folder and name it (for example) mygunsmoke.

2. Next, open the .DDS inside and make any changes you want.

3. Then, go back to gunspec.txt and make the value read smokedecal = mygunsmoke.
From now on, it will use that decal for smoke instead of whatever it ws using before.

Hope this helped.
Bugsy
15
Years of Service
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Joined: 24th Nov 2008
Location: another place in time
Posted: 29th Dec 2008 00:09
put smoke = 4 to smoke = 1 and it will work perfectly

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