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DarkBASIC Discussion / FPSC models failing to animate in DBC

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DARKHALO2K
22
Years of Service
User Offline
Joined: 4th Sep 2003
Location: UK
Posted: 7th Oct 2008 19:39
For some reason I can't get FPSC models to animate in DBC. It's possible to load and texture the models as standard, but using the loop command in conjuction with the relevent frame numbers show no animation, and yet give no error message either.

If anyone could provide an answer, i'd be massively greatful. Thanks.
BN2 Productions
22
Years of Service
User Offline
Joined: 22nd Jan 2004
Location:
Posted: 7th Oct 2008 22:04
Don't fpsc models use boned animations? If so, dbc doesn't support that kind of animation, only hierarchical animations.

Ever notice how in Microsoft word, the word "microsoft" is auto corrected to be "Microsoft" but "macintosh" just gets the dumb red underline?
Ed222
18
Years of Service
User Offline
Joined: 3rd Nov 2007
Location: Calgary
Posted: 8th Oct 2008 00:34
Quote: "Don't fpsc models use boned animations? If so, dbc doesn't support that kind of animation, only hierarchical animations"

most likely because it was made in Dark Basic Pro

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