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Dark GDK / FPS weapon Rotation

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prasoc
16
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Joined: 8th Oct 2008
Location:
Posted: 8th Oct 2008 23:19
When I rotate my camera, it rotates the gun as well but the gun rotates on it's origin not the camera's origin, how would I make it do that?
Ninjateck
16
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Joined: 27th Feb 2008
Location:
Posted: 9th Oct 2008 00:13

that usually works
you just have to position the gun at the right spot
(in front of the camera)

http://ninjagms.wetpaint.com/
prasoc
16
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Joined: 8th Oct 2008
Location:
Posted: 9th Oct 2008 00:33
will it be able to animate? and sway slightly (running, crouching, jumping, etc)?
SushiBox
16
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Joined: 20th Sep 2008
Location: Ohio
Posted: 9th Oct 2008 04:09
Yes, just use


That will allow you to do like gun sway and everything. As for crouching, the gun will follow the camera. So just change the camera position and it will work like a charm.

www.Helios-Online.net
prasoc
16
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Joined: 8th Oct 2008
Location:
Posted: 12th Oct 2008 02:17
When I set the object lock on, the gun disappears. Any ideas?
Gasilli
16
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Joined: 20th Sep 2008
Location: Having a party in your garage
Posted: 12th Oct 2008 23:58
I get the same thing.
Gasilli
16
Years of Service
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Joined: 20th Sep 2008
Location: Having a party in your garage
Posted: 16th Oct 2008 02:59
Anyone know how to fix this?
Ninjateck
16
Years of Service
User Offline
Joined: 27th Feb 2008
Location:
Posted: 16th Oct 2008 05:25
if your camera is at 0,0,0 Set the objects Z position to 1.5 and the Y
to about .5 plus the camera height
that usually works depending on the size of your gun model

http://ninjagms.wetpaint.com/

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