Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

FPSC Classic Product Chat / Changing an objects orientation to follow a waypoint

Author
Message
Nickydude
Retired Moderator
17
Years of Service
User Offline
Joined: 4th Nov 2006
Location: Look outside...
Posted: 14th Oct 2008 20:07 Edited at: 14th Oct 2008 20:08
I have an object (not a character) following a waypoint, Bond's sawblade. I want the blade to move edge on, something like this (blade behind arrow moving upwards):

|-----------|
|...^.......|
|...B.......|
|...L.......|
|...A.......|
|...D.......|
|...E.......|
|-----------|

But instead, it moves like this:

|-----------|
|...........|
|...^.......|
|..BLADE....|
|...........|
|...........|
|...........|
|-----------|

I've tried turning it in the editor but it always moves forward flat edge first. How would I get it to move edge on?

meh.. looks better when editing but you get the general idea

xplosys
18
Years of Service
User Offline
Joined: 5th Jan 2006
Playing: FPSC Multiplayer Games
Posted: 14th Oct 2008 20:24
The only things I can think or are..

rotatey = 90 in the fpi or...
offy = 90 in the fpe.

Best.

Nickydude
Retired Moderator
17
Years of Service
User Offline
Joined: 4th Nov 2006
Location: Look outside...
Posted: 14th Oct 2008 20:48
Just tried those Xplosys but there's no difference, the blade is still moving flat edge on.

xplosys
18
Years of Service
User Offline
Joined: 5th Jan 2006
Playing: FPSC Multiplayer Games
Posted: 14th Oct 2008 21:00
Then the only other thing I can think of is to rotate the model in a modeling program.

Best.

Nickydude
Retired Moderator
17
Years of Service
User Offline
Joined: 4th Nov 2006
Location: Look outside...
Posted: 14th Oct 2008 21:13
That's the one thing I didn't want to do as I'm no modeller and don't have any modelling program. I'll try that as a last resort if it can't be done any other way.

Login to post a reply

Server time is: 2024-10-11 15:23:44
Your offset time is: 2024-10-11 15:23:44