T.ED editor, When i export a large terrain in a set of blocks, It exports in a .x format even though i tell it to export in a .dbo format.
I am not sure what i am doing wrong.
the image above represents the options i select when exporting,
This happens only when i export with supertextures (there is an option under .DBO+ that says, export in .dbo WITH supertextures and it just exports everything in .x "supertextures" are ironically a lot more blurry than if i export .DBO with vertex alpha.
.dbo with vertex alpha looks normal resolution (still a little low compared to what you see in the editor)
There is another issue with this that i would like to address.
When exported, it has the desert texture by deafault but if i painted the terrain with other textures like grass or rocks, the .dbo export still shows only the desert textures and only slightly dark spots where the terrain is supposed to have a different texture.
this is very frustraiting because i like the terrain editor and its the only editor i know of that can make huge terrains and export them in a set of blocks.
any T.ED users out there that can help me or at least have the same problems ans me?
Thank you
dont hate people who rip you off,cheat and get away with it, learn from them