Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

3 Dimensional Chat / T.ED and exporting in .dbo problem

Author
Message
PAGAN_old
18
Years of Service
User Offline
Joined: 28th Jan 2006
Location: Capital of the Evil Empire
Posted: 16th Oct 2008 00:24


T.ED editor, When i export a large terrain in a set of blocks, It exports in a .x format even though i tell it to export in a .dbo format.

I am not sure what i am doing wrong.
the image above represents the options i select when exporting,

This happens only when i export with supertextures (there is an option under .DBO+ that says, export in .dbo WITH supertextures and it just exports everything in .x "supertextures" are ironically a lot more blurry than if i export .DBO with vertex alpha.

.dbo with vertex alpha looks normal resolution (still a little low compared to what you see in the editor)

There is another issue with this that i would like to address.
When exported, it has the desert texture by deafault but if i painted the terrain with other textures like grass or rocks, the .dbo export still shows only the desert textures and only slightly dark spots where the terrain is supposed to have a different texture.

this is very frustraiting because i like the terrain editor and its the only editor i know of that can make huge terrains and export them in a set of blocks.

any T.ED users out there that can help me or at least have the same problems ans me?

Thank you

dont hate people who rip you off,cheat and get away with it, learn from them

Login to post a reply

Server time is: 2024-11-25 13:15:14
Your offset time is: 2024-11-25 13:15:14