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3 Dimensional Chat / ive made a bow and want to smooth it, how?

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Quik
18
Years of Service
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Joined: 3rd Jul 2008
Location: Equestria!
Posted: 17th Oct 2008 18:21
okej, ive made this bow, and i want to smooth it? how do i do? (i use MS3D)

Quik, Quiker than most
Deagle
20
Years of Service
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Joined: 28th Aug 2005
Location: Finland
Posted: 17th Oct 2008 18:27
what

Deagle aka D-Eagle
Quik
18
Years of Service
User Offline
Joined: 3rd Jul 2008
Location: Equestria!
Posted: 17th Oct 2008 18:36
i want the bow to be smoother=P i know it should be some feuture for that in MS3D...

Quik, Quiker than most
Van B
Moderator
23
Years of Service
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Joined: 8th Oct 2002
Location: Sunnyvale
Posted: 17th Oct 2008 18:40
Not sure if milkshape has a mesh smoothing feature, but maybe you just need to weld it and generate the normals - if the mesh has flat shading then that's usually the case.


Health, Ammo, and bacon and eggs!
Quik
18
Years of Service
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Joined: 3rd Jul 2008
Location: Equestria!
Posted: 17th Oct 2008 18:41
it is in smooth mode=P

Quik, Quiker than most
lazerus
18
Years of Service
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Joined: 30th Apr 2008
Location:
Posted: 18th Oct 2008 13:19
a picture maby?

Asteric
18
Years of Service
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Joined: 1st Jan 2008
Location: Geordie Land
Posted: 18th Oct 2008 13:47
hmm, show us a picture of the model but im sure i could smooth the model for you if you want as i have 3ds max....

Roxas
20
Years of Service
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Joined: 11th Nov 2005
Location: http://forum.thegamecreators.com
Posted: 18th Oct 2008 14:10
If you are gonna use it on the game then nonono.. You dont smooth models for games they usually dent to be bad and have unnecessary polys.

You round the model when you model it yourself!

calcyman
18
Years of Service
User Offline
Joined: 31st Aug 2007
Location: The Uncertainty Principle
Posted: 24th Oct 2008 19:00
You can quadruple the number of polygons in AC3D, making the object twice as smooth.

The optomist's right, The pessimist's right.

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