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3 Dimensional Chat / UV MAPPING problem X3

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Quik
16
Years of Service
User Offline
Joined: 3rd Jul 2008
Location: Equestria!
Posted: 17th Oct 2008 19:08
okey.. ive made an UV map to my handaxe! and when i try to attach it to the model... what happens? well it doesnt turn out right!?! whats wrong? is it the uv map? is it something else??? O.o

(pic attached)

Quik, Quiker than most

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Cyborg ART
17
Years of Service
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Joined: 14th Jan 2007
Location: Sweden - Sthlm
Posted: 17th Oct 2008 19:18
If you use YV Mapper Classic, then you have to import the .OBJ from UV Mapper. Then attach the texture.


Yousiesta is back...
Quik
16
Years of Service
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Joined: 3rd Jul 2008
Location: Equestria!
Posted: 17th Oct 2008 19:31
i use lithunwrap =P

Quik, Quiker than most
Game maker wannabe
17
Years of Service
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Joined: 30th Mar 2007
Location: Dorset, ooh arr!
Posted: 17th Oct 2008 20:10
File --> Model --> Save

Then you can save the texture.

What you are doing is adding the UV Map to the model, but it has no UV Coordinates.

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Quik
16
Years of Service
User Offline
Joined: 3rd Jul 2008
Location: Equestria!
Posted: 17th Oct 2008 20:19
how do i add UV Cords?

Quik, Quiker than most
Game maker wannabe
17
Years of Service
User Offline
Joined: 30th Mar 2007
Location: Dorset, ooh arr!
Posted: 17th Oct 2008 20:20
Just said ... I think.

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Alucard94
17
Years of Service
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Joined: 9th Jul 2007
Location: Stockholm, Sweden.
Posted: 17th Oct 2008 20:56
You don't need to use the forums to get to know this, google is there for a reason. Oh and why do you keep on using smileys every five seconds? It's sort of annoying.


Alucard94, the member of the future of the past.
Quik
16
Years of Service
User Offline
Joined: 3rd Jul 2008
Location: Equestria!
Posted: 17th Oct 2008 21:07
i think i might got it to workXD

Quik, Quiker than most
Quik
16
Years of Service
User Offline
Joined: 3rd Jul 2008
Location: Equestria!
Posted: 17th Oct 2008 22:06
alucard: i like smilyls^^ well anyway, i have searched googel=P i got it to work anyway

Quik, Quiker than most

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