Quote: "and the software (processor)-antialiasing is mutch faster, than the video-card hardware anti aliasing."
mate your on a planet all of your own... Software AA takes around 35% processing power, hardware is done realtime with almost no processing hit because its done through a backbuffer FSAA layer in the FPU.
and no mouse doesn't particularly matter greatly, its just annoying when they have stuff like 6x FSAA on thier thing which is actually physically impossible to achieve without redefining what AA is.
That and you try to run MultiSampling_6_Samples in DirectX and it bitchs at you that it isn't supported (which is annoying lol)
personally i'd suggest if you have the cash Creative FX5900ti 256Mb - its the fastest card on the market (but is £400)
on the budget range, MSI's 5200 128Mb and Creatives 5200ti 128Mb are probably the best you'll get your hands on.
and getting a 5200ti is FAR better than a 5600
the only point at which you have to start umming and ahhing is at 5800 and 5900 level.
as the 5200/5400/5600 (apart from almost no one retailing the 5400) are almost identical cards just speed seperates them really.
the 5800 and 5900 have some pretty unique updates over the other cards enabling the higher level Shadow and Effect Shaders.
if you want to see what i mean goto
http://www.nvidia.com and checkout the FX demo's - the older ones on page2 are standard FX and the newer ones are FX58/59 only
- grab the vids, as they're pretty impressive.
Especially the Gas Station one, thats using Luma's GI system as it was 2months ago - and its progressed alot since then.
ever want to know why nVidia have the
Way Its Ment To Be Played logo those demo's are what the card is capable of, and they're not even optimised