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Dark GDK / Some questions on level making...

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prasoc
16
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Joined: 8th Oct 2008
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Posted: 19th Oct 2008 20:21
I am making some levels for my game and it is outside (at night). Should I make the whole level in 3ds max in one and export it? Or maybe export the road, some buildings, etc. as different parts so I can make LODs to save on computing power and how would I add lights like streetlamps? Could I use 3d world studio to make lightmaps? But even then, how would I make dynamic lights (Doesn't DarkGDK support up to 8 dynamic lights?)?
Thanks.
ErDa
16
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Joined: 17th Feb 2008
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Posted: 19th Oct 2008 20:57 Edited at: 19th Oct 2008 20:58
.bsp

Download "Valve Hammer", do the tutorials etc. It's a great tool for map-making!
Zotoaster
19
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Joined: 20th Dec 2004
Location: Scotland
Posted: 19th Oct 2008 22:54
Bleh, BSP in the DB Engine sucks. Go with .X models.

prasoc
16
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Joined: 8th Oct 2008
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Posted: 19th Oct 2008 23:17
so all in one or seperate .x files and manually add them with code? Also, why does .bsp suck? Isn't it easy and one file?
AlexI
19
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Joined: 31st Dec 2004
Location: UK
Posted: 19th Oct 2008 23:33 Edited at: 19th Oct 2008 23:33
I used separate x files for each object like the road,trees and etc. Then placed them in my game using my own level editor.

SunDawg
19
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Joined: 21st Dec 2004
Location: Massachusetts
Posted: 19th Oct 2008 23:51
It would be easy if the BSP support wasn't horribly broken, but as it stands using BSP is extremely painful. Use .x models for all of your objects, position them manually, and then just use Sparky's for collision. His library is really popular, and a lot of people on the forum would be able to help you out with it.


My site, for various stuff that I make.
Zuka
16
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Joined: 21st Apr 2008
Location: They locked me in the insane asylum.
Posted: 21st Oct 2008 00:26
Or you could use Kaos-Script to save the positions of the objects. Too bad I'm getting messed up errors with it. >
prasoc
16
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Joined: 8th Oct 2008
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Posted: 25th Oct 2008 22:54
With Hammer, I have downloaded it (version 4.1 i think), but I cannot use it because I need to set it up for Half Life, but if I set it up for that game, I wouldn't be able to use it with mine?
prasoc
16
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Joined: 8th Oct 2008
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Posted: 25th Oct 2008 23:21
hold on, sorry for double posting (cant edit ) it turns out it is 3.4 and all i need now is to make some WAD's

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